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Sunday, March 21, 2010gamestechnologyculture

Command & Conquer 4: Tiberian Twilight

And so, after 15 years of scrapping between the Global Defence Initiative (the goodies) and Brotherhood of Nod (baddies), it's time to bid farewell to a veritable hall-of-famer, with Tiberian Twilight promised to be the Command & Conquer series swansong. Certainly the slickest in look and feel, as befits a final incarnation, C&C4 is, sadly, a little short on innovation and seems almost primitive compared with superb RTS games such as World in Conflict , released in 2007. Nonetheless, the video cut scenes are indisputably cool and the action beautifully animated, while the always gentle C&C learning curve has become even more user-friendly, with each faction split into three "classes": offence, defence and support. It's quick to get to grips with and works particularly well in multi-player mode. Fans of the franchise won't be disappointed but will have to hope that this is only the end of the chapter, not the book.

Source: The Guardian ↗

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